Sunday, 16 November 2014

Movie poster - the 33

reflecting:

Wit this photoshop task of creating a movie poster for the 33 potential movie about the chilean miners, I went from a very slow start to a very fast paced design creation. Due to the workshop involving us working with photoshop which I was very inexperienced in, I found difficult in using the software at the start but then toward the end of the day became quite confident with the basics and fundamentals of how to use it. I feel that I achieved a lot in the one day we had to complete this as I did not have photoshop at home at the time, therefore time was vital to me throughout the whole day. I received feedback from the Photoshop tutor that my colours were very dark and gloomy but in a good way as this reflected the situation of the miners who were obviously at the heart of the film. From my peers I received postive feedback also on how everything had been composed, and this further went to more positive feedback after I had told them that it was my very first time properly using photoshop. From the overall day as task I learnt the basic ways on how to manipulate images on photoshop, and also adding text on InDesign after we had created our image.

Analysing:
I think the most successful part about my Photoshop work on the day was how I managed to make it look like a very realistic film poster, especially with the different sized actor fonts at the bottom as how they would be displayed on a real film poster. This is because if I had left all the type in a very unorganised manor or randomly thrown about on the screen it would look no different to an image that could have been made on microsoft word, therefore professionalism was a key factor of influence on the day. What I was not happy about was how there was not enough time to plan anything in our sketchbooks on the day, however at home this is not a problem as my planning stages had been noted down with each particular image and I could do this at another time during the week. What I found challenging was working with editing some layers however this problem was easily solved by right clicking and allowing my images to be editable. Overall after grasping the main concepts and tool functions using the software became a case of playing around and experimentation to see what would work best.

Time management:
Concerning my time management and planning of the work, I found that it was quite difficult to edit my artwork so fast without getting to plan a lot of it an advance. However as the workshop was designed to only show us the basics and let us work by ourselves at a fast pace I felt that this made it much more interesting as a challenge. In addition to this to ensure I could finish the entire artwork before I got home (due to not having photoshop at the time) I stayed at the university for a couple of extra hours to complete everything, and this had an added benefit of giving me more time do spend on the illustration project and also the Friday project.

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