Analysing:
As I had never done life drawings or anything similar in previous years, doing it for the first time was an experience. I believe that each if the tasks I got on with very well, especially seeing as they were not one minute drawings where we had to create multiple ideas, but long medium paced drawings that we had enough time to add as much detail as possible. I got on especially well with the 20 minute tasks after break where we were asked to create drawings of our model using graphite sticks, purely because the time that we had allowed us to not be in a rush but work at a medium pace compared to rushing a drawing. I feel that I achieved a lot from the day, expecially seeing as I had never done these types of drawings before so it was a brand new experience for me. Also since I have never been any good at drawing faces and facial features, most of my images did not include them too much but I felt that this added to the drawing by not over complicating it, but just focusing in the body. I also believe that the one minute figure drawing task right at the start of the day allowed me to condition my mind into the later stages, as I found that during the longer drawings I had drawn stick figures of the models pose and then built on the details and body parts around that figure. From my peers I received excellent feedback on my drawings with the graphite sticks, and was given the tip of smudging my shades areas, especially with charcoal drawings as this allowed my drawings to have more depth and appear more 3D, instead of just looking like an outline with shading marks that were very rough. Overall the main technique I learn from the day was using the method of stretching my arm and divine my view into sections, with my work page in sections so that my image would not be distorted or look wonky or too long/shirt in specific areas. Through learning this of my tutor Angie I beilive that this technique will help me in future works by ensuring that my designs/drawings do not come out looking too long/short or wonky.
Analysing:
I think the most successful part of my work for the day was how my 20 minute graphite stick drawings had been smudged in their shading to make then look more realistic and intricate as a figure. I believe this worked as the technique suggested by my peers allowed me to give more depth to my image, instead of having an outline of a body with rough shading marks. Something I was not happy with however was my designs on the garments that were our last tasks if the day. This is because it was difficult to come up with something quickly especially as we only had 10 minutes in each design. The photo above shows what I beilive was the most visual design however I still thinking that this could be improved upon as I more or less did rush into the colours I chose as well as the patterns. I found it extremely difficult drawing the facial features when drawing the model however I left this out and focused on the shape and shading if the body which would be taking up the majority of my time. This way the overall shape was there and nothing from the body was lost expect for facial features. I found the first task of one minute drawings extremely easyas it was just stick figure drawings of the pose the model was standing in, and this helped later in in the longer drawings when we had to build around a stick figure to get a full body.
Time management
From the overall day I don't think there was any problem with timing with each if the drawings. If there was any problem with the timing it had to be in the garment pattern task at the end as we were only given 10 minutes for this. I believe that I could improve on a task like this next time by not contemplating on what design I should put down first, but placing any small idea down as something is better than nothing. To improve my planning a method of improvement could be to quickly sketch some ideas of inspiration, or even just look around the room for inspiration instead if coming up with the final design in my head straight away. Enhanced planning will allow me to improve future work by allowing me to finish my design or drawing faster, which will give me more time to check over my design and ensure that there are no silly mistakes or incorrect parts to my work.
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